Showing posts with label ccg. Show all posts
Showing posts with label ccg. Show all posts

Monday, 10 February 2014

Advice for HearthStone Warlocks...

Check you have health before you life tap!

I wish I was recording that match, both of us were emoting the hell out of each other... and I think he forgot to check his health before he Life Tapped. It was not a suicide attempt... just a bad mistake!

Sunday, 9 February 2014

HearthStone: Heroes of Warcraft

I have gone mad for this game, even though it is still in open beta, this I feel will be one of the games that I play for many years to come.

A collectable card game by Blizzard based on the World of Warcraft universe, with a few twists. Mainly the one where you can craft the cards that you want for your deck, and not have to pay a penny. Of course, this may end up being a bit grindy, but there are also the options to pay for booster packs and melt them down aswell (unless you get the card that you want of course)

I cannot wait for this to get a proper release, and I hope that there will be a proper community that surrounds and embraces this game.

Go and see what I am talking about yourself, and download the game from Blizzard here

I am probably going to do some indepth looks at the cards, decks and strategies in this game rather soon too.

Monday, 20 August 2012

Yu-Gi-Oh trading card game

People who know me will know that I am not a great fan of trading card games. I don’t like the way that you blindly pay to get cards that you probably do not want or need, or have to pay over the top to get the cards that you want.

That may all be about to change however. One of the regular TNG goers brought a few decks to play the other night, and I decided to try something different and got him to show me the ropes. From the beginning, it looked overly complicated, with cards flying from hand to table, and then decks to other decks. But after one round, it all clicked. It became very simple in premise. You play cards from your hand, either face up or face down depending on what type of card it is, and then after they have been played to the table, you play the card itself, and once its being resolved the other player takes their turn.

Now, even though it is simple in premise, there seems a lot of strategy involved, as playing a a card at the wrong time will potentially lose you the game.

I am not going to go any further with the rules of the game, as there are a lot of rules. Do not be put of by me saying that however, as the rules, one you are playing, all flow nicely and make sense. Most of the special rules are are on the cards themselves, much like the Dominion cards.

I think over the next few weeks I am going to be getting myself some starter decks and exploring this game a little bit more, as I enjoyed this game, and it may have also changed my mind on collectable card games...