I think that all of us must have tried it at somepoint. You can't find someone to play a game with, and you think it cannot be that hard to play against yourself. You set everything up, and play the first turn. Suddenly, it dawns upon you that this is a huge undertaking, and you get so confused you give up. Well, that was my findings from trying to play just 1000 points aside. There is just too much that you have to think about, and I always favoured one side over the other.
With the new release of Dark Vengeance, Games Workshop seem to have addressed this fact, even just a small amount. Two of the missions, (the first two infact) are solo missions. The first one pits the Chaos cultists against a out of control Hellbrute, and they must deactivate it before it gets them all. The second puts the Dark Angels Ravenwing squad against three waves of cultists, the aim to get the bikes off the table edge three times.
These missions have been designed to ease the new player into the game, to help them learn the rules on their own before they introduce someone else. There are instructions that control the "enemy" in each game, namely that they will move towards and attack the closest models.
This has got me thinking, that you could introduce these ideas for when you have no one to play with. Using the enemy will move and attack the closest unit, and always following them, some intereting games could be played, and will also teach you more about the game as you play.
Just some food for thought, and I expect solo missions to be popping up over the net over the next couple of weeks, maybe even some will be featured in future White Dwarfs or on the GW website if it is popular enough. I am even going to get my thinking cap on, and may post some of my own devising up here.
Showing posts with label dark. Show all posts
Showing posts with label dark. Show all posts
Tuesday, 4 September 2012
Saturday, 1 September 2012
Warhammer 40k Dark Vengeance: First Look
Well it
has been finally released, after months of speculation amongst pretty
much every one who talks about these things, and Games Workshop have
pulled off maybe their greatest masterpiece yet.
Lets get
to the nitty gritty. The models in this box are amazing. Each one is
packed with so much detail, you begin to forget that this is a
starter set. Each model is of the snap fit variety, which means no
glue, and that’s great for the people that just want to get stuck
in and play with some new armies.
Dark
Angels and Chaos is a great line up for a starter set, and even
without knowing anything about the lore if the WH40k universe, you
can see that these are sworn enemies. It looks as thought the Dark
Angels are slightly over powered at the moment, but this is sure to
be fixed by the upcoming new Chaos codex that is being rumoured,
bringing fairness to the fight.
The rule
book seems solid and sturdy, much better than the 5th
edition book that came in the starter set, and feels it will last
longer. There are also reference sheets, a handy tool in the heat of
battle when you just can't quite find the right book mark. Also
included are dice, and range rulers (also known as whip sticks of
doom..)
Along with
a skew of accessories, such as the munitorium templates and dice,
comes a book detailing the Dark Vengeance itself, and a audio book
also released, both of which can be obtained in store or from the
Black Library.
A solid
set for beginners and veterans alike, this really is a great value
box. 49 miniatures which can not be brought anywhere else, and the
much better handy sized rule book make this a well spent £65. Games
Workshop have set the bar high with this release, and if they can
keep up the momentum and keep the quality coming (and fix Fine cast)
then maybe, maybe they will end up top dog again. Only time will
tell, but at the moment there has never been a better time to get
into the world of Warhammer 40,000.
Sunday, 26 August 2012
Warhammer 40000: Dark Vengence
Games Workshop released the details of the 6th edition 40k starter box set.
Included in the box, 49 finely detailed miniatures, in the flavour of Dark Angels and Chaos Space Marines, the Crimson Slaughter.
What interests me most about this box, is the Dark Angels side. You get some Deathwing, Ravenwing and normal troops, which is a solid start for a new army.
On the chaos side you get a dreadnaught, Space marines and Cultists. Again, another great start for a army.
In the box, you get the usual dice and A5 rulebook (although I really think this should be sold outside the box aswell) and quick start guide.
All in all it looks another fantastic starting point, be it beginners just starting or veterans looking for a new army to try out.
We will have our hands on a copy soon, so expect a full review soon!
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